CSS Animation Generator
build CSS keyframe animations with timeline editor and preview
By Bikram NathLast updated
A CSS animation generator builds @keyframes blocks visually: set the keyframe stops, easing curve, and duration on a timeline, then copy the finished CSS. Drop in a fade-in-up preset and the output is a named @keyframes rule plus an animation shorthand with fill-mode and iteration count already populated. The live preview loop distinguishes it from typing keyframes by hand or copying static snippets from MDN.
Interactive CSS Animation Generator — coming soon
We're still building the interactive CSS Animation Generator. The guide below explains exactly what it does and how to use it. In the meantime, here are DevLab tools that already work in your browser:
Browse all working tools →What is CSS Animation Generator?
CSS Animation Generator provides a timeline interface for composing @keyframe animations without writing CSS syntax by hand. Place keyframe stops at percentage points, assign property values at each stop, pick a timing function, and the tool assembles the @keyframes block plus the animation shorthand. Building a skeleton-loading shimmer, for instance, means setting three stops and adjusting background-position, then copying the finished block.
Animista.net is the better starting point when a named preset like wobble or flip already exists. This generator is more useful when you need precise control over intermediate stops such as 33% and 66%, or when you want to iterate on custom easing without dropping into a local dev environment. It also generates the full shorthand rather than just the @keyframes block.
A recurring gotcha is animation-fill-mode. Without the forwards value, the element snaps back to its pre-animation state when the last keyframe finishes, which looks like a bug in the animation itself. Check whether the exported CSS includes fill-mode: forwards; if it does not, add it manually before shipping. Also avoid animating width or height since those properties trigger layout recalculation on every frame rather than running on the compositor thread.